David DeRuiter
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Game design Blog

Dev Log 04: Rubble Rumble

3/19/2020

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Yesterday marked our first full week of fully online classes at Michigan State. It has been pretty crazy over here, as it has been all over the world. This is definitely a learning opportunity. All meetings with our mentors from High Moon are now over voice chat rather than group video calls. 

The team is still hard at work over here. The main updates from this week are:

New build phase UI
New buildable 'Jump Pad' in game
New buildable 'Wrecking Ball' in game
Second Golem rigged and animations are being finalized
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    Author

    David DeRuiter is a producer and game designer. He is currently a senior at Michigan State University enrolled in the #7 ranked game design program by Princeton Review.

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  • Projects
    • Rubble Rumble
    • Undead Postal Service
    • Village Builder
    • CheckUpp
    • GEL Library
  • About
  • Hobbies
    • Blog
    • Photo Mode Gallery
    • Uncharted 4 Level Design Blog